A magic-based survival beat 'em up. Switch between fire, ice and lightning to find your enemies' weaknesses and discover new synergies!

NOTE: The web build uses WebGPU to run. The game might not function properly on browsers other than Chrome.

This game is a prototype developed by a team of six people in the span of a few weeks. It is unlikely to receive further updates.

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Credits:

Dlvan: Concept, Programming

Emma: VFX, Music

Janne: Programming

Riikka: Level modelling, UI graphics, VFX

Veli-Matti: Player & Enemy modelling, Animation

Ville: Programming

Download

Download
MageboundWINDOWS.zip 129 MB

Comments

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Hey there,  I recently discovered Magebound, and I’m impressed by its survival beat-'em-up gameplay and the creative use of elemental magic mechanics. I wanted to ask a couple of questions to better understand your vision and the process behind it:  What inspired you to create Magebound? Was there a particular element of magic or survival mechanics you were excited to explore? Are there specific features you’re particularly proud of? What do you think sets it apart in the action-survival genre? Thanks for your time! Looking forward to learning more.  Best regards, Jamiu

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Tell me you are a fake comment without telling me. The game literally came out 20 mins ago.

Was that the reason why you say it's a fake comment? I'm confused