Magebound
A magic-based survival beat 'em up. Switch between fire, ice and lightning to find your enemies' weaknesses and discover new synergies!
NOTE: The web build uses WebGPU to run. The game might not function properly on browsers other than Chrome.
This game is a prototype developed by a team of six people in the span of a few weeks. It is unlikely to receive further updates.
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Credits:
Dlvan: Concept, Programming
Emma: VFX, Music
Janne: Programming
Riikka: Level modelling, UI graphics, VFX
Veli-Matti: Player & Enemy modelling, Animation
Ville: Programming
Published | 4 hours ago |
Status | Released |
Platforms | HTML5, Windows |
Authors | rosehairedsheep, JanneTyn, rs_sakuras, villle, veldoodles, HunterElu |
Genre | Survival, Action |
Made with | Unity |
Tags | 3D, Beat 'em up, Isometric, Magic, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Download
MageboundWINDOWS.zip 129 MB
Comments
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Hey there, I recently discovered Magebound, and I’m impressed by its survival beat-'em-up gameplay and the creative use of elemental magic mechanics. I wanted to ask a couple of questions to better understand your vision and the process behind it: What inspired you to create Magebound? Was there a particular element of magic or survival mechanics you were excited to explore? Are there specific features you’re particularly proud of? What do you think sets it apart in the action-survival genre? Thanks for your time! Looking forward to learning more. Best regards, Jamiu
Tell me you are a fake comment without telling me. The game literally came out 20 mins ago.
Was that the reason why you say it's a fake comment? I'm confused